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Describe the CS302 Software Information
Software engineering helps in applying the concepts of computer science and engineering to the maintenance and development of usable, dependable, and reliable software. The concept of software engineering has been discussed at the 1968 NATO Science Committee in Germany. Within software engineering, several areas exist that require focus, and these include testing, maintenance, design, development, and management. Outside of the classroom, software development is a very complex process, since the software in the real world is more complex. The purpose of this course (CS302 Software Information) is to present software engineering as a body of knowledge. The course aims at presenting software engineering concepts and principles along with the software development life cycle. The course will begin with software engineering and an introduction that gives the student a definition of this body of knowledge and a discussion of the methodologies of software engineering. The students who take this course will be able to learn about the Software Development Life Cycle (SDLC), a standardized general-purpose modelling language used to create visual models of object-oriented software, and the major methodologies followed by software modelling using the Unified Modelling Language (UML).
The students will be able to learn about the major phases of the SDLC, which are design, coding/implementation, analysis, and testing. The student will be able to learn about project management for delivering high-quality software that satisfies the needs of the customer and is within budget. On completion of this course, the students will be able to master the concept of software engineering, followed by the principles and essential processes of the SDLC. Students will demonstrate this knowledge through the creation of artefacts for requirements gathering, design, and analysis phases using UML. This unit is associated with Saylor Academy.
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CS302 Unit details:-
Brief of CS302 Assessment
This course includes 9 units. Unit 1 is an introduction to Software Engineering. In the last 30 years, a large amount of software has been produced and is being used by modern society. This has highlighted the need to set concrete objectives, predict necessary resources for attaining those objectives, and manage the expectations of the customers. While reviewing the material in this unit, the student will be able to compare and contrast software engineering with computer science. Though they are collectively recognized, some differences still exist. While working through this unit, the student will spend some time reviewing the code of ethics and the software characteristics in the professional practice of software engineering. This unit requires approximately 3 hours to complete. The second unit, which is unit 2, is about the Software Development Life Cycle Models (SDLC). SDLC is the process for planning, deploying, creating, and testing an information system. Various approaches are used to break down the work while developing software systems. Each model of SDLC provides guidance on the sequencing as well as repetition of life cycle activities for delivering software systems of high quality.
While reviewing this unit, the student should try to see the similarities between these categories of life cycle models, as this will help them grasp the basic concepts of SDLC. This unit is linked to Unit 9: Project Management and completion requires approximately 4 hours. The third unit is called "Software Modeling." Software design needs the use of certain industry-standard design tools, as well as mastery of them, to become a capable software engineer. This unit will introduce the students to UML, which is a standardized general-purpose modeling language used for creating visual models of object-oriented software. This unit aims to give the student a comprehensive understanding of UML, the modeling concepts, and the five fundamental artifacts of UML, followed by the relationship of the modeling concepts to the terms "system, view, and model." This unit requires approximately 4 hours to complete.
The fourth unit is software requirements gathering. Requirements gathering needs the software engineer to interact with the stakeholders, which also involves customers as well as users, to collect information about the software system being developed. Some of the vendors are subcontracted to develop some components or develop the hardware that the software will run on. Here, the vendors bid on the subcontract by providing a proposal. In this unit, the students will learn about data collection techniques, data and information types, and the types of data collection and application. This unit will take approximately 3 hours to complete.
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CS302 Assignment Answers
The next unit, which is unit 5, is about software requirements analysis. Various ways are there for evaluating and analyzing the requirements of the customers, and the three most commonly used methods are data-oriented, object-oriented, and process-oriented. The student in this unit will examine the conceptual activities, foundations, and deliverables for each methodology. While reviewing this unit, the student will focus on the object-oriented methodology as well as the ways to apply it to software requirements and analysis. As part of a case study, the student needs to put it all together later in this course. This unit will require approximately 4 hours.
Unit 6 is about software design. After the completion of requirements and analysis, the software engineer needs to transform the analysis model into a design model for implementing the same in a specific hardware and software environment. In this unit, the students need to discuss the principles of architectural design. Here, three corresponding methodologies of the design model will be used: data-oriented, process-oriented, and object-oriented. While reviewing the unit, the student needs to focus on the object-oriented methodology and the way it applies to software design. The student needs to put it all together later in this course. This unit will require approximately 9 hours.
The next unit is Unit 7, which is Implementation. The process of using and programming the language to convert the specified requirements to software source code, followed by compiled code for execution, is referred to as implementation. Programmers might use automated tools to convert design requirements to code. Sometimes, vendors will bid on the subcontract by providing a proposal when they are subcontracted to develop all or part of the software. This unit will take approximately 2 hours.
CS302 Task Answers
Unit 8 focuses on software testing. Testing is one of the last activities in the software life cycle. It is important to validate that software requirements analysis, software design, and software implementation mesh together in the correct way to deliver a software system that performs as expected. The three levels of a test plan that are used in this unit are unit, integration, and system to assure the quality of the overall software. The students need to incorporate these levels of testing before the software goes out the door, representing their professional work as well as their code of ethics. This unit requires approximately 3 hours. Project Management is Unit 9. A project manager's role is to be accountable for organizational aspects. While reviewing the materials for the unit, the students are required to connect this unit with what they have already learned about the software development life cycle. This unit will take approximately 4 hours to complete.
The last unit is Unit 10, which is Putting It Together: A Case Study. In this unit, the students will use the main software engineering concepts and the principles to practice professional issues that a software engineer might face. It includes identifying the output and input followed by the main stakeholders, creating the main UML diagrams, developing a timeline with checkpoints for delivery of key deliverables, and using system quality evaluation methods. This unit will take 5 hours to complete.
How Much Weight Does This CS302 Course Code Have In Their Semester?
The weightage for this course is high. The student will be able to learn about project management for delivering high-quality software that satisfies the needs of the customer and is within budget. The students will be able to identify software engineering as a body of knowledge.
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